Brink of consciousness - Lonely Hearts Murders
Brink of Consciousness - Lonely Hearts Murders is a narrative-driven adventure where players unravel the mystery of a killer preying on shattered hearts. Combining hidden-object gameplay, puzzles, and mini-games, it immerses players in a gripping tale of love, loss, and justice.
Transporting players to the heart of a dark Victorian mystery, I designed visuals that brought the chilling tale of the Lonely Hearts Killer to life. Project developed in collaboration with Magicindie SRL, specializing in casual games.
Roles: Concept Artist
Programs: Adobe Photoshop
RESPONSABILITIES & CONTRIBUTIONS:
Portrait Design:
Painted 3+ victim portraits, each designed to evoke the psychological depth and emotional impact of the narrative, ensuring they seamlessly integrated into the cutscenes.
Scene Conceptualization:
Designed 10+ atmospheric environments, from intricate Victorian interiors to eerie city streets, blending historical research with creative elements to transport players into a 19th-century British city.
Collaborative Design:
Worked closely with game designer and art director to ensure that every visual detail aligned with the story’s emotional beats, enhancing the player’s immersion in the narrative.
Here you can see the cutscenes that represent the portraits of victims from this story, painted by me.
Brink of consciousness - Lonely Hearts Murders official trailer